类 StrongholdPieces.RightTurn
java.lang.Object
net.minecraft.world.level.levelgen.structure.StructurePiece
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.Turn
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.RightTurn
- 封闭类:
StrongholdPieces
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
StrongholdPieces.StrongholdPiece.SmallDoorType
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.StructurePiece
StructurePiece.BlockSelector
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字段概要
从类继承的字段 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.Turn
DEPTH, HEIGHT, WIDTH
从类继承的字段 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
entryDoor
从类继承的字段 net.minecraft.world.level.levelgen.structure.StructurePiece
boundingBox, CAVE_AIR, genDepth
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构造器概要
构造器构造器说明RightTurn
(int p_229687_, RandomSource p_229688_, BoundingBox p_229689_, Direction p_229690_) RightTurn
(CompoundTag p_229692_) -
方法概要
修饰符和类型方法说明void
addChildren
(StructurePiece p_229702_, StructurePieceAccessor p_229703_, RandomSource p_229704_) static StrongholdPieces.RightTurn
createPiece
(StructurePieceAccessor p_229706_, RandomSource p_229707_, int p_229708_, int p_229709_, int p_229710_, Direction p_229711_, int p_229712_) void
postProcess
(WorldGenLevel p_229694_, StructureManager p_229695_, ChunkGenerator p_229696_, RandomSource p_229697_, BoundingBox p_229698_, ChunkPos p_229699_, BlockPos p_229700_) 从类继承的方法 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
addAdditionalSaveData, generateSmallDoor, generateSmallDoorChildForward, generateSmallDoorChildLeft, generateSmallDoorChildRight, isOkBox, randomSmallDoor
从类继承的方法 net.minecraft.world.level.levelgen.structure.StructurePiece
canBeReplaced, createBoundingBox, createChest, createChest, createDispenser, createTag, fillColumnDown, findCollisionPiece, generateAirBox, generateBox, generateBox, generateBox, generateBox, generateMaybeBox, generateUpperHalfSphere, getBlock, getBoundingBox, getGenDepth, getLocatorPosition, getMirror, getOrientation, getRandomHorizontalDirection, getRotation, getType, getWorldPos, getWorldX, getWorldY, getWorldZ, isCloseToChunk, isInterior, isReplaceableByStructures, makeBoundingBox, maybeGenerateBlock, move, placeBlock, reorient, setGenDepth, setOrientation
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构造器详细资料
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RightTurn
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RightTurn
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方法详细资料
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addChildren
public void addChildren(StructurePiece p_229702_, StructurePieceAccessor p_229703_, RandomSource p_229704_) - 覆盖:
addChildren
在类中StructurePiece
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createPiece
public static StrongholdPieces.RightTurn createPiece(StructurePieceAccessor p_229706_, RandomSource p_229707_, int p_229708_, int p_229709_, int p_229710_, Direction p_229711_, int p_229712_) -
postProcess
public void postProcess(WorldGenLevel p_229694_, StructureManager p_229695_, ChunkGenerator p_229696_, RandomSource p_229697_, BoundingBox p_229698_, ChunkPos p_229699_, BlockPos p_229700_) - 指定者:
postProcess
在类中StructurePiece
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