类 StrongholdPieces.StraightStairsDown
java.lang.Object
net.minecraft.world.level.levelgen.structure.StructurePiece
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StraightStairsDown
- 封闭类:
StrongholdPieces
-
嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
StrongholdPieces.StrongholdPiece.SmallDoorType
从类继承的嵌套类/接口 net.minecraft.world.level.levelgen.structure.StructurePiece
StructurePiece.BlockSelector
-
字段概要
字段修饰符和类型字段说明private static final int
private static final int
private static final int
从类继承的字段 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
entryDoor
从类继承的字段 net.minecraft.world.level.levelgen.structure.StructurePiece
boundingBox, CAVE_AIR, genDepth
-
构造器概要
构造器构造器说明StraightStairsDown
(int p_229846_, RandomSource p_229847_, BoundingBox p_229848_, Direction p_229849_) StraightStairsDown
(CompoundTag p_229851_) -
方法概要
修饰符和类型方法说明void
addChildren
(StructurePiece p_229861_, StructurePieceAccessor p_229862_, RandomSource p_229863_) createPiece
(StructurePieceAccessor p_229865_, RandomSource p_229866_, int p_229867_, int p_229868_, int p_229869_, Direction p_229870_, int p_229871_) void
postProcess
(WorldGenLevel p_229853_, StructureManager p_229854_, ChunkGenerator p_229855_, RandomSource p_229856_, BoundingBox p_229857_, ChunkPos p_229858_, BlockPos p_229859_) 从类继承的方法 net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces.StrongholdPiece
addAdditionalSaveData, generateSmallDoor, generateSmallDoorChildForward, generateSmallDoorChildLeft, generateSmallDoorChildRight, isOkBox, randomSmallDoor
从类继承的方法 net.minecraft.world.level.levelgen.structure.StructurePiece
canBeReplaced, createBoundingBox, createChest, createChest, createDispenser, createTag, fillColumnDown, findCollisionPiece, generateAirBox, generateBox, generateBox, generateBox, generateBox, generateMaybeBox, generateUpperHalfSphere, getBlock, getBoundingBox, getGenDepth, getLocatorPosition, getMirror, getOrientation, getRandomHorizontalDirection, getRotation, getType, getWorldPos, getWorldX, getWorldY, getWorldZ, isCloseToChunk, isInterior, isReplaceableByStructures, makeBoundingBox, maybeGenerateBlock, move, placeBlock, reorient, setGenDepth, setOrientation
-
字段详细资料
-
WIDTH
private static final int WIDTH- 另请参阅:
-
HEIGHT
private static final int HEIGHT- 另请参阅:
-
DEPTH
private static final int DEPTH- 另请参阅:
-
-
构造器详细资料
-
StraightStairsDown
public StraightStairsDown(int p_229846_, RandomSource p_229847_, BoundingBox p_229848_, Direction p_229849_) -
StraightStairsDown
-
-
方法详细资料
-
addChildren
public void addChildren(StructurePiece p_229861_, StructurePieceAccessor p_229862_, RandomSource p_229863_) - 覆盖:
addChildren
在类中StructurePiece
-
createPiece
public static StrongholdPieces.StraightStairsDown createPiece(StructurePieceAccessor p_229865_, RandomSource p_229866_, int p_229867_, int p_229868_, int p_229869_, Direction p_229870_, int p_229871_) -
postProcess
public void postProcess(WorldGenLevel p_229853_, StructureManager p_229854_, ChunkGenerator p_229855_, RandomSource p_229856_, BoundingBox p_229857_, ChunkPos p_229858_, BlockPos p_229859_) - 指定者:
postProcess
在类中StructurePiece
-