记录类 BiomeModifiers.AddSpawnsBiomeModifier
java.lang.Object
java.lang.Record
net.neoforged.neoforge.common.world.BiomeModifiers.AddSpawnsBiomeModifier
- 记录组件:
biomes
- Biomes to add mob spawns to.spawners
- List of Weighted SpawnerDatas specifying EntityType, weight, and pack size.
- 所有已实现的接口:
BiomeModifier
- 封闭类:
BiomeModifiers
public static record BiomeModifiers.AddSpawnsBiomeModifier(HolderSet<Biome> biomes, WeightedList<MobSpawnSettings.SpawnerData> spawners)
extends Record
implements BiomeModifier
Stock biome modifier that adds a mob spawn to a biome. Has the following json format:
{ "type": "neoforge:add_spawns", // Required "biomes": "#namespace:biome_tag", // Accepts a biome id, [list of biome ids], or #namespace:biome_tag "spawners": { "type": "namespace:entity_type", // Type of mob to spawn "weight": 100, // int, spawn weighting "minCount": 1, // int, minimum pack size "maxCount": 4, // int, maximum pack size } }
Optionally accepts a list of spawner objects instead of a single spawner:
{ "type": "neoforge:add_spawns", // Required "biomes": "#namespace:biome_tag", // Accepts a biome id, [list of biome ids], or #namespace:biome_tag "spawners": [ { "type": "namespace:entity_type", // Type of mob to spawn "weight": 100, // int, spawn weighting "minCount": 1, // int, minimum pack size "maxCount": 4, // int, maximum pack size }, { // additional spawner object } ] }
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嵌套类概要
从接口继承的嵌套类/接口 net.neoforged.neoforge.common.world.BiomeModifier
BiomeModifier.Phase
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字段概要
字段修饰符和类型字段说明biomes
记录组件的字段。private final WeightedList
<MobSpawnSettings.SpawnerData> spawners
记录组件的字段。从接口继承的字段 net.neoforged.neoforge.common.world.BiomeModifier
DIRECT_CODEC, LIST_CODEC, REFERENCE_CODEC
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构造器概要
构造器构造器说明AddSpawnsBiomeModifier
(HolderSet<Biome> biomes, WeightedList<MobSpawnSettings.SpawnerData> spawners) 创建AddSpawnsBiomeModifier
记录类的实例。 -
方法概要
修饰符和类型方法说明biomes()
返回biomes
记录组件的值。com.mojang.serialization.MapCodec
<? extends BiomeModifier> codec()
final boolean
指示某个其他对象是否“等于”此对象。final int
hashCode()
返回此对象的哈希代码值。void
modify
(Holder<Biome> biome, BiomeModifier.Phase phase, ModifiableBiomeInfo.BiomeInfo.Builder builder) Modifies the information via the provided biome builder.singleSpawn
(HolderSet<Biome> biomes, Weighted<MobSpawnSettings.SpawnerData> spawner) Convenience method for using a single MobSpawnSettings.SpawnerDatas.spawners()
返回spawners
记录组件的值。final String
toString()
返回此记录类的字符串表示形式。
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字段详细资料
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构造器详细资料
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AddSpawnsBiomeModifier
public AddSpawnsBiomeModifier(HolderSet<Biome> biomes, WeightedList<MobSpawnSettings.SpawnerData> spawners) 创建AddSpawnsBiomeModifier
记录类的实例。
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方法详细资料
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singleSpawn
public static BiomeModifiers.AddSpawnsBiomeModifier singleSpawn(HolderSet<Biome> biomes, Weighted<MobSpawnSettings.SpawnerData> spawner) Convenience method for using a single MobSpawnSettings.SpawnerDatas.- 参数:
biomes
- Biomes to add mob spawns to.spawner
- Weighted SpawnerData specifying EntityTYpe, weight, and pack size.- 返回:
- AddSpawnsBiomeModifier that adds a single spawn entry to the specified biomes.
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modify
public void modify(Holder<Biome> biome, BiomeModifier.Phase phase, ModifiableBiomeInfo.BiomeInfo.Builder builder) 从接口复制的说明:BiomeModifier
Modifies the information via the provided biome builder. Allows mob spawns and world-gen features to be added or removed, and climate and client effects to be modified.- 指定者:
modify
在接口中BiomeModifier
- 参数:
biome
- the named biome being modified (with original data readable).phase
- biome modification phase. Biome modifiers apply in each phase in order of the enum constants.builder
- mutable biome info builder. Apply changes to this.
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codec
- 指定者:
codec
在接口中BiomeModifier
- 返回:
- the codec which serializes and deserializes this biome modifier
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toString
返回此记录类的字符串表示形式。此表示形式包含类的名称,后跟每个记录组件的名称和值。 -
hashCode
public final int hashCode()返回此对象的哈希代码值。此值派生自每个记录组件的哈希代码。 -
equals
指示某个其他对象是否“等于”此对象。如果两个对象属于同一个类,而且所有记录组件都相等,则这两个对象相等。 此记录类中的所有组件都使用Objects::equals(Object,Object)
进行比较。 -
biomes
返回biomes
记录组件的值。- 返回:
biomes
记录组件的值
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spawners
返回spawners
记录组件的值。- 返回:
spawners
记录组件的值
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