枚举类 PlayerSpawnPhantomsEvent.Result
java.lang.Object
java.lang.Enum<PlayerSpawnPhantomsEvent.Result>
net.neoforged.neoforge.event.entity.player.PlayerSpawnPhantomsEvent.Result
- 所有已实现的接口:
Serializable
,Comparable<PlayerSpawnPhantomsEvent.Result>
,Constable
Controls if the spawn attempt for the group of phantoms will occur.
This does not guarantee the spawn attempt will be successful, since this only controls pre-checks
before the spawn position is selected and NaturalSpawner.isValidEmptySpawnBlock(net.minecraft.world.level.BlockGetter, net.minecraft.core.BlockPos, net.minecraft.world.level.block.state.BlockState, net.minecraft.world.level.material.FluidState, net.minecraft.world.entity.EntityType<?>)
is checked.
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嵌套类概要
从类继承的嵌套类/接口 java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
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枚举常量概要
枚举常量 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明返回带有指定名称的该类的枚举常量。static PlayerSpawnPhantomsEvent.Result[]
values()
返回包含该枚举类的常量的数组, 顺序与声明这些常量的顺序相同
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枚举常量详细资料
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ALLOW
A spawn attempt will always be made, bypassing all rules described inDEFAULT
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DEFAULT
A spawn attempt will only be made if the dimension does not have skylight or the player's Y-level is above sea level and they can see the sky.Additionally, the local difficulty must be higher than a random threshold in [0, 3) and a random number check based on the player's
Stats.TIME_SINCE_REST
must succeed. -
DENY
A spawn attempt will never be made.
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构造器详细资料
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Result
private Result()
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方法详细资料
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values
返回包含该枚举类的常量的数组, 顺序与声明这些常量的顺序相同- 返回:
- 包含该枚举类的常量的数组,顺序与声明这些常量的顺序相同
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valueOf
返回带有指定名称的该类的枚举常量。 字符串必须与用于声明该类的枚举常量的 标识符完全匹配。(不允许有多余 的空格字符。)- 参数:
name
- 要返回的枚举常量的名称。- 返回:
- 返回带有指定名称的枚举常量
- 抛出:
IllegalArgumentException
- 如果该枚举类没有带有指定名称的常量NullPointerException
- 如果参数为空值
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