类 EntityTickEvent.Post
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.tick.EntityTickEvent
net.neoforged.neoforge.event.tick.EntityTickEvent.Post
- 封闭类:
EntityTickEvent
EntityTickEvent.Post
is fired once per game tick, per entity, after the entity performs work for the current tick.
If EntityTickEvent.Pre
was canceled for the current tick, this event will not fire.
This event fires on both the logical server and logical client.
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嵌套类概要
从类继承的嵌套类/接口 net.neoforged.neoforge.event.tick.EntityTickEvent
EntityTickEvent.Post, EntityTickEvent.Pre
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing, EntityEvent.Size
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构造器概要
构造器 -
方法概要
从类继承的方法 net.neoforged.neoforge.event.entity.EntityEvent
getEntity
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构造器详细资料
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Post
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