类 EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityLayer
java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<net.minecraft.client.renderer.entity.state.LivingEntityRenderState,EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityModel>
net.neoforged.neoforge.oldtest.client.rendering.EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityLayer
private static class EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityLayer
extends net.minecraft.client.renderer.entity.layers.RenderLayer<net.minecraft.client.renderer.entity.state.LivingEntityRenderState,EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityModel>
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字段概要
字段修饰符和类型字段说明private final int
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
render
(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource bufferSource, int lightness, net.minecraft.client.renderer.entity.state.LivingEntityRenderState renderState, float netHeadYaw, float headPitch) 从类继承的方法 net.minecraft.client.renderer.entity.layers.RenderLayer
coloredCutoutModelCopyLayerRender, getParentModel, renderColoredCutoutModel
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字段详细资料
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model
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color
private final int color
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构造器详细资料
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MyEntityLayer
public MyEntityLayer(EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityRenderer renderer, EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityModel model, float r)
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方法详细资料
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render
public void render(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource bufferSource, int lightness, net.minecraft.client.renderer.entity.state.LivingEntityRenderState renderState, float netHeadYaw, float headPitch) - 指定者:
render
在类中net.minecraft.client.renderer.entity.layers.RenderLayer<net.minecraft.client.renderer.entity.state.LivingEntityRenderState,
EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityModel>
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