类 NearestLivingEntitySensor<T extends LivingEntity>
java.lang.Object
net.minecraft.world.entity.ai.sensing.Sensor<T>
net.minecraft.world.entity.ai.sensing.NearestLivingEntitySensor<T>
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected void
doTick
(ServerLevel p_26710_, T p_26711_) Set
<MemoryModuleType<?>> requires()
从类继承的方法 net.minecraft.world.entity.ai.sensing.Sensor
isEntityAttackable, isEntityAttackableIgnoringLineOfSight, isEntityTargetable, rememberPositives, tick, wasEntityAttackableLastNTicks
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构造器详细资料
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NearestLivingEntitySensor
public NearestLivingEntitySensor()
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方法详细资料
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doTick
- 指定者:
doTick
在类中Sensor<T extends LivingEntity>
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requires
- 指定者:
requires
在类中Sensor<T extends LivingEntity>
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