类 CandleCakeBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.AbstractCandleBlock
net.minecraft.world.level.block.CandleCakeBlock
- 所有已实现的接口:
FeatureElement
,ItemLike
,IBlockExtension
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明private static final Map
<CandleBlock, CandleCakeBlock> private final CandleBlock
static final com.mojang.serialization.MapCodec
<CandleCakeBlock> static final BooleanProperty
private static final VoxelShape
从类继承的字段 net.minecraft.world.level.block.AbstractCandleBlock
LIGHT_PER_CANDLE
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static BlockState
byCandle
(CandleBlock p_316552_) private static boolean
candleHit
(BlockHitResult p_152907_) static boolean
canLight
(BlockState p_152911_) protected boolean
canSurvive
(BlockState p_152891_, LevelReader p_152892_, BlockPos p_152893_) com.mojang.serialization.MapCodec
<CandleCakeBlock> codec()
protected void
protected int
getAnalogOutputSignal
(BlockState p_152880_, Level p_152881_, BlockPos p_152882_) protected ItemStack
getCloneItemStack
(LevelReader p_304662_, BlockPos p_152863_, BlockState p_152864_, boolean p_387122_) getParticleOffsets
(BlockState p_152868_) protected VoxelShape
getShape
(BlockState p_152875_, BlockGetter p_152876_, BlockPos p_152877_, CollisionContext p_152878_) protected boolean
hasAnalogOutputSignal
(BlockState p_152909_) protected boolean
isPathfindable
(BlockState p_152870_, PathComputationType p_152873_) protected BlockState
updateShape
(BlockState p_152898_, LevelReader p_374136_, ScheduledTickAccess p_374358_, BlockPos p_152902_, Direction p_152899_, BlockPos p_152903_, BlockState p_152900_, RandomSource p_374518_) protected InteractionResult
useItemOn
(ItemStack p_316571_, BlockState p_316514_, Level p_316171_, BlockPos p_316112_, Player p_316172_, InteractionHand p_316257_, BlockHitResult p_316286_) protected InteractionResult
useWithoutItem
(BlockState p_316519_, Level p_316226_, BlockPos p_316122_, Player p_316438_, BlockHitResult p_316849_) 从类继承的方法 net.minecraft.world.level.block.AbstractCandleBlock
animateTick, canBeLit, extinguish, isLit, onExplosionHit, onProjectileHit
从类继承的方法 net.minecraft.world.level.block.Block
asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getBlockSupportShape, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onPlace, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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字段详细资料
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CODEC
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LIT
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SHAPE
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BY_CANDLE
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PARTICLE_OFFSETS
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candleBlock
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构造器详细资料
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CandleCakeBlock
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方法详细资料
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codec
- 指定者:
codec
在类中AbstractCandleBlock
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getParticleOffsets
- 指定者:
getParticleOffsets
在类中AbstractCandleBlock
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getShape
protected VoxelShape getShape(BlockState p_152875_, BlockGetter p_152876_, BlockPos p_152877_, CollisionContext p_152878_) - 覆盖:
getShape
在类中BlockBehaviour
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useItemOn
protected InteractionResult useItemOn(ItemStack p_316571_, BlockState p_316514_, Level p_316171_, BlockPos p_316112_, Player p_316172_, InteractionHand p_316257_, BlockHitResult p_316286_) - 覆盖:
useItemOn
在类中BlockBehaviour
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState p_316519_, Level p_316226_, BlockPos p_316122_, Player p_316438_, BlockHitResult p_316849_) - 覆盖:
useWithoutItem
在类中BlockBehaviour
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candleHit
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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getCloneItemStack
protected ItemStack getCloneItemStack(LevelReader p_304662_, BlockPos p_152863_, BlockState p_152864_, boolean p_387122_) - 覆盖:
getCloneItemStack
在类中BlockBehaviour
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updateShape
protected BlockState updateShape(BlockState p_152898_, LevelReader p_374136_, ScheduledTickAccess p_374358_, BlockPos p_152902_, Direction p_152899_, BlockPos p_152903_, BlockState p_152900_, RandomSource p_374518_) - 覆盖:
updateShape
在类中BlockBehaviour
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canSurvive
- 覆盖:
canSurvive
在类中BlockBehaviour
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getAnalogOutputSignal
- 覆盖:
getAnalogOutputSignal
在类中BlockBehaviour
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hasAnalogOutputSignal
- 覆盖:
hasAnalogOutputSignal
在类中BlockBehaviour
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isPathfindable
- 覆盖:
isPathfindable
在类中BlockBehaviour
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byCandle
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canLight
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