类 IronBarsBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.CrossCollisionBlock
net.minecraft.world.level.block.IronBarsBlock
- 所有已实现的接口:
FeatureElement
,BucketPickup
,LiquidBlockContainer
,SimpleWaterloggedBlock
,ItemLike
,IBlockExtension
,IBucketPickupExtension
- 直接已知子类:
StainedGlassPaneBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.ShapePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段从类继承的字段 net.minecraft.world.level.block.CrossCollisionBlock
EAST, NORTH, PROPERTY_BY_DIRECTION, SOUTH, WATERLOGGED, WEST
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明final boolean
attachsTo
(BlockState p_54218_, boolean p_54219_) com.mojang.serialization.MapCodec
<? extends IronBarsBlock> codec()
protected void
getStateForPlacement
(BlockPlaceContext p_54200_) protected VoxelShape
getVisualShape
(BlockState p_54202_, BlockGetter p_54203_, BlockPos p_54204_, CollisionContext p_54205_) protected boolean
skipRendering
(BlockState p_54207_, BlockState p_54208_, Direction p_54209_) protected BlockState
updateShape
(BlockState p_54211_, LevelReader p_374527_, ScheduledTickAccess p_374556_, BlockPos p_54215_, Direction p_54212_, BlockPos p_54216_, BlockState p_54213_, RandomSource p_374254_) 从类继承的方法 net.minecraft.world.level.block.CrossCollisionBlock
getCollisionShape, getFluidState, getShape, isPathfindable, makeShapes, mirror, propagatesSkylightDown, rotate
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, neighborChanged, onExplosionHit, onPlace, onProjectileHit, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
从接口继承的方法 net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSound
从接口继承的方法 net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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字段详细资料
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CODEC
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构造器详细资料
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IronBarsBlock
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方法详细资料
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codec
- 指定者:
codec
在类中CrossCollisionBlock
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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updateShape
protected BlockState updateShape(BlockState p_54211_, LevelReader p_374527_, ScheduledTickAccess p_374556_, BlockPos p_54215_, Direction p_54212_, BlockPos p_54216_, BlockState p_54213_, RandomSource p_374254_) - 覆盖:
updateShape
在类中BlockBehaviour
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getVisualShape
protected VoxelShape getVisualShape(BlockState p_54202_, BlockGetter p_54203_, BlockPos p_54204_, CollisionContext p_54205_) - 覆盖:
getVisualShape
在类中BlockBehaviour
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skipRendering
- 覆盖:
skipRendering
在类中BlockBehaviour
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attachsTo
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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