类 FakePlayer
- 所有已实现的接口:
DataComponentGetter
,SyncedDataHolder
,Attackable
,EntityAccess
,UniquelyIdentifyable
,Nameable
,ScoreHolder
,Waypoint
,WaypointTransmitter
,IAttachmentHolder
,IEntityExtension
,ILivingEntityExtension
,IPlayerExtension
A basic fake server player implementation that can be used to simulate player actions.
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嵌套类概要
嵌套类修饰符和类型类说明private static final class
private static class
从类继承的嵌套类/接口 net.minecraft.server.level.ServerPlayer
ServerPlayer.RespawnConfig, ServerPlayer.RespawnPosAngle
从类继承的嵌套类/接口 net.minecraft.world.entity.player.Player
Player.BedSleepingProblem
从类继承的嵌套类/接口 net.minecraft.world.entity.LivingEntity
LivingEntity.Fallsounds
从类继承的嵌套类/接口 net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReason
从类继承的嵌套类/接口 net.neoforged.neoforge.attachment.AttachmentHolder
AttachmentHolder.AsField
从接口继承的嵌套类/接口 net.minecraft.world.waypoints.Waypoint
Waypoint.Icon
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字段概要
从类继承的字段 net.minecraft.server.level.ServerPlayer
BLOCK_INTERACTION_DISTANCE_VERIFICATION_BUFFER, connection, ENDER_PEARL_DIMENSION_TAG, ENDER_PEARL_TICKET_RADIUS, ENDER_PEARLS_TAG, ENTITY_INTERACTION_DISTANCE_VERIFICATION_BUFFER, gameMode, object, seenCredits, TAG_DIMENSION, wonGame
从类继承的字段 net.minecraft.world.entity.player.Player
bob, CLIENT_LOADED_TIMEOUT_TIME, clientLoadedTimeoutTimer, containerMenu, CRAFTING_SLOT_OFFSET, CROUCH_BB_HEIGHT, currentExplosionCause, currentImpulseImpactPos, DATA_PLAYER_MAIN_HAND, DATA_PLAYER_MODE_CUSTOMISATION, DATA_SHOULDER_LEFT, DATA_SHOULDER_RIGHT, DEFAULT_BLOCK_INTERACTION_RANGE, DEFAULT_ENTITY_INTERACTION_RANGE, DEFAULT_EYE_HEIGHT, DEFAULT_MAIN_HAND, DEFAULT_MODEL_CUSTOMIZATION, DEFAULT_VEHICLE_ATTACHMENT, defaultFlySpeed, enchantmentSeed, ENDER_SLOT_OFFSET, enderChestInventory, experienceLevel, experienceProgress, fishing, foodData, HELD_ITEM_SLOT, hurtDir, inventoryMenu, jumpTriggerTime, MAX_HEALTH, oBob, PERSISTED_NBT_TAG, SLEEP_DURATION, STANDING_DIMENSIONS, SWIMMING_BB_HEIGHT, SWIMMING_BB_WIDTH, takeXpDelay, totalExperience, WAKE_UP_DURATION, wasUnderwater, xCloak, xCloakO, yCloak, yCloakO, zCloak, zCloakO
从类继承的字段 net.minecraft.world.entity.LivingEntity
ARMOR_SLOT_OFFSET, attackAnim, attackStrengthTicker, autoSpinAttackDmg, autoSpinAttackItemStack, autoSpinAttackTicks, BASE_JUMP_POWER, BODY_ARMOR_OFFSET, brain, damageContainers, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathTime, DEFAULT_BABY_SCALE, DEFAULT_BASE_GRAVITY, elytraAnimationState, equipment, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, hurtDuration, hurtTime, INPUT_FRICTION, interpolation, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerMemoryTime, lerpHeadSteps, lerpYHeadRot, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, PLAYER_HURT_EXPERIENCE_TIME, PLAYER_NOT_WEARING_DISGUISE_ITEM, PLAYER_NOT_WEARING_DISGUISE_ITEM_FOR_TARGET, removeArrowTime, removeStingerTime, SADDLE_OFFSET, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, TAG_ATTRIBUTES, TAG_BRAIN, TAG_DEATH_TIME, TAG_EQUIPMENT, TAG_FALL_FLYING, TAG_HEALTH, TAG_HURT_BY_TIMESTAMP, TAG_HURT_TIME, TAG_SLEEPING_POS, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
从类继承的字段 net.minecraft.world.entity.Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, MAX_MOVEMENTS_HANDELED_PER_TICK, minorHorizontalCollision, moveDist, noPhysics, portalProcess, random, stringUUID, stuckSpeedMultiplier, TAG_AIR, TAG_DATA, TAG_FALL_DISTANCE, TAG_FIRE, TAG_GLOWING, TAG_ID, TAG_INVULNERABLE, TAG_MOTION, TAG_NO_GRAVITY, TAG_ON_GROUND, TAG_PASSENGERS, TAG_PORTAL_COOLDOWN, TAG_POS, TAG_ROTATION, TAG_SILENT, TAG_UUID, tickCount, TOTAL_AIR_SUPPLY, uuid, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
从类继承的字段 net.neoforged.neoforge.attachment.AttachmentHolder
ATTACHMENTS_NBT_KEY
从接口继承的字段 net.minecraft.world.scores.ScoreHolder
WILDCARD, WILDCARD_NAME
从接口继承的字段 net.minecraft.world.waypoints.Waypoint
MAX_RANGE, WAYPOINT_TRANSMIT_RANGE_HIDE_MODIFIER
从接口继承的字段 net.minecraft.world.waypoints.WaypointTransmitter
REALLY_FAR_DISTANCE
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
boolean
canHarmPlayer
(Player player) void
die
(DamageSource source) void
displayClientMessage
(Component chatComponent, boolean actionBar) @Nullable MinecraftServer
boolean
返回 whether this player is a fake player, such asFakePlayer
。void
openHorseInventory
(AbstractHorse horse, Container container) openMenu
(@Nullable MenuProvider menuProvider, @Nullable Consumer<RegistryFriendlyByteBuf> extraDataWriter) Request to open a GUI on the client, from the serverboolean
startRiding
(Entity entity, boolean force) void
tick()
void
updateOptions
(ClientInformation p_301998_) 从类继承的方法 net.minecraft.server.level.ServerPlayer
addAdditionalSaveData, adjustSpawnLocation, allowsListing, attack, awardKillScore, awardRecipes, awardRecipesByKey, broadcastToPlayer, canChatInColor, checkFallDamage, checkMovementStatistics, checkRidingStatistics, clearRaidOmenPosition, clientInformation, closeContainer, commandSource, completeUsingItem, copyRespawnPosition, createCommandSourceStack, createCommonSpawnInfo, createItemCooldowns, crit, deregisterEnderPearl, disconnect, doCloseContainer, doTick, drop, drop, findRespawnPositionAndUseSpawnBlock, forceSetRotation, gameMode, getAdvancements, getCamera, getChatSession, getChatVisibility, getChunkTrackingView, getEnchantedDamage, getEnderPearls, getIpAddress, getKnownMovement, getLanguage, getLastActionTime, getLastClientInput, getLastClientMoveIntent, getLastSectionPos, getPermissionLevel, getRaidOmenPosition, getRecipeBook, getRespawnConfig, getStats, getTabListDisplayName, getTabListFooter, getTabListHeader, getTabListOrder, getTextFilter, getWardenSpawnTracker, giveExperienceLevels, giveExperiencePoints, handleExtraItemsCreatedOnUse, hasChangedDimension, hasDisconnected, hurtServer, indicateDamage, initInventoryMenu, isChangingDimension, isInvulnerableTo, isReceivingWaypoints, isTextFilteringEnabled, jumpFromGround, level, loadAndSpawnEnderPearls, loadAndSpawnParentVehicle, loadGameTypes, lookAt, lookAt, magicCrit, mayInteract, onAttributeUpdated, onChangedBlock, onEffectAdded, onEffectsRemoved, onEffectUpdated, onEnchantmentPerformed, onEnterCombat, onEquippedItemBroken, onExplosionHit, onInsideBlock, onItemPickup, onLeaveCombat, onUpdateAbilities, openCommandBlock, openDialog, openItemGui, openMenu, openTextEdit, placeEnderPearlTicket, playNotifySound, processPortalCooldown, pushEntities, readAdditionalSaveData, refreshTabListName, registerAndUpdateEnderPearlTicket, registerEnderPearl, removeVehicle, requestedViewDistance, resetFallDistance, resetLastActionTime, resetRecipes, resetSentInfo, resetStat, restoreFrom, rideTick, sendChatMessage, sendMerchantOffers, sendServerStatus, sendSystemMessage, sendSystemMessage, setCamera, setChatSession, setChunkTrackingView, setExperienceLevels, setExperiencePoints, setGameMode, setKnownMovement, setLastClientInput, setLastSectionPos, setRaidOmenPosition, setRespawnPosition, setServerLevel, setSpawnExtraParticlesOnFall, setTabListFooter, setTabListHeader, setTabListHeaderFooter, shouldFilterMessageTo, showEndCredits, snapTo, startSleepInBed, startSleeping, stopSleepInBed, swing, take, teleport, teleportRelative, teleportTo, teleportTo, tickRegeneration, trackEnteredOrExitedLavaOnVehicle, trackStartFallingPosition, triggerRecipeCrafted, updateInvisibilityStatus, updateUsingItem
从类继承的方法 net.minecraft.world.entity.player.Player
actuallyHurt, addItem, aiStep, animateHurt, awardStat, awardStat, awardStat, blockActionRestricted, blockInteractionRange, blockUsingItem, canBeHitByProjectile, canBeSeenAsEnemy, canDropItems, canEat, canGlide, canInteractWithBlock, canInteractWithEntity, canInteractWithEntity, canPlayerFitWithinBlocksAndEntitiesWhen, canSimulateMovement, canSprint, canUseGameMasterBlocks, causeFallDamage, causeFoodExhaustion, createAttributes, createEquipment, debugInfo, defineSynchedData, destroyVanishingCursedItems, doAutoAttackOnTouch, doesEmitEquipEvent, doWaterSplashEffect, drop, dropEquipment, entityInteractionRange, freeAt, getAbilities, getAbsorptionAmount, getAttackStrengthScale, getBaseExperienceReward, getBlockSpeedFactor, getCooldowns, getCurrentItemAttackStrengthDelay, getDeathSound, getDefaultDimensions, getDestroySpeed, getDestroySpeed, getDimensionChangingDelay, getDismountPoses, getDisplayName, getEnchantmentSeed, getEnderChestInventory, getFallSounds, getFireImmuneTicks, getFlyingSpeed, getFoodData, getForcedPose, getGameProfile, getHurtDir, getHurtSound, getInventory, getLastDeathLocation, getLuck, getMainArm, getMaxHeadRotationRelativeToBody, getMovementEmission, getName, getPrefixes, getProjectile, getRopeHoldPosition, getScore, getScoreboard, getScoreboardName, getShoulderEntityLeft, getShoulderEntityRight, getSleepTimer, getSlot, getSoundSource, getSpeed, getSuffixes, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getWeaponItem, getXpNeededForNextLevel, handleCreativeModeItemDrop, handleEntityEvent, hasClientLoaded, hasContainerOpen, hasCorrectToolForDrops, hasCorrectToolForDrops, hasInfiniteMaterials, hasPermissions, hurtArmor, hurtHelmet, increaseScore, interactOn, internalSetAbsorptionAmount, isAffectedByFluids, isAlwaysExperienceDropper, isAlwaysTicking, isClientAuthoritative, isCreative, isEffectiveAi, isHurt, isIgnoringFallDamageFromCurrentImpulse, isImmobile, isLocalClientAuthoritative, isLocalPlayer, isModelPartShown, isPushedByFluid, isReducedDebugInfo, isScoping, isSecondaryUseActive, isSleepingLongEnough, isSpectator, isStayingOnGroundSurface, isSwimming, killedEntity, makeStuckInBlock, maybeBackOffFromEdge, mayBuild, mayUseItemAt, onAboveBubbleColumn, onClimbable, onInsideBubbleColumn, openJigsawBlock, openMinecartCommandBlock, openStructureBlock, openTestBlock, openTestInstanceBlock, playSound, playStepSound, preventsBlockDrops, refreshDisplayName, remove, removeEntitiesOnShoulder, resetAttackStrengthTicker, resetCurrentImpulseContext, respawn, setClientLoaded, setEntityOnShoulder, setForcedPose, setIgnoreFallDamageFromCurrentImpulse, setLastDeathLocation, setMainArm, setReducedDebugInfo, setRemainingFireTicks, setScore, setShoulderEntityLeft, setShoulderEntityRight, shouldBeSaved, shouldRotateWithMinecart, shouldShowName, startAutoSpinAttack, startFallFlying, stopSleeping, sweepAttack, tickClientLoadTimeout, travel, tryResetCurrentImpulseContext, tryToStartFallFlying, updateIsUnderwater, updatePlayerPose, updateSwimming, updateTutorialInventoryAction, wantsToStopRiding
从类继承的方法 net.minecraft.world.entity.LivingEntity
activeLocationDependentEnchantments, addEffect, addEffect, applyInput, applyItemBlocking, areAllEffectsAmbient, attackable, baseTick, blockedByItem, brainProvider, calculateEntityAnimation, calculateFallDamage, canAttack, canAttackType, canBeAffected, canBeSeenByAnyone, canBreatheUnderwater, canDispenserEquipIntoSlot, canEquipWithDispenser, canFreeze, canGlideUsing, canPickUpLoot, canStandOnFluid, canUsePortal, canUseSlot, checkAutoSpinAttack, clearSleepingPos, createLivingAttributes, createWitherRose, decreaseAirSupply, doHurtEquipment, doHurtTarget, doPush, dropAllDeathLoot, dropCustomDeathLoot, dropExperience, dropFromGiftLootTable, dropFromLootTable, dropFromLootTable, dropFromShearingLootTable, equipmentHasChanged, forceAddEffect, getActiveEffects, getActiveEffectsMap, getAgeScale, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBrain, getCombatTracker, getComfortableFallDistance, getCurrentSwingDuration, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDefaultGravity, getDimensions, getEffect, getEffectBlendFactor, getEffectiveGravity, getEquipmentSlotForItem, getEquipSound, getExperienceReward, getFallFlyingTicks, getFluidFallingAdjustedMovement, getHealth, getHitbox, getInterpolation, getItemBlockingWith, getItemBySlot, getItemHeldByArm, getItemInHand, getJumpBoostPower, getJumpPower, getJumpPower, getKillCredit, getKnockback, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtByPlayer, getLastHurtByPlayerMemoryTime, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getLootTableSeed, getMainHandItem, getMaxAbsorption, getMaxFallDistance, getMaxHealth, getNoActionTime, getOffhandItem, getPassengerRidingPosition, getPreciseBodyRotation, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSecondsToDisableBlocking, getSleepingPos, getSlotForHand, getSoundVolume, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getYHeadRot, goDownInWater, handleDamageEvent, hasEffect, hasItemInSlot, hasLandedInLiquid, hasLineOfSight, hasLineOfSight, heal, igniteForTicks, increaseAirSupply, isAffectedByPotions, isAlive, isAutoSpinAttack, isBaby, isBlocking, isCurrentlyGlowing, isDeadOrDying, isEquippableInSlot, isFallFlying, isHolding, isHolding, isInvertedHealAndHarm, isInWall, isJumping, isLookingAtMe, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isTransmittingWaypoint, isUsingItem, isVisuallySwimming, jumpInLiquid, kill, knockback, lerpHeadRotationStep, lerpHeadTo, makeBrain, makePoofParticles, makeSound, makeWaypointConnectionWith, maxUpStep, onBelowWorld, onEquipItem, onRemoval, onSyncedDataUpdated, playBlockFallSound, playHurtSound, push, randomTeleport, recreateFromPacket, releaseUsingItem, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, resetForwardDirectionOfRelativePortalPosition, resolveMobResponsibleForDamage, resolvePlayerResponsibleForDamage, sanitizeScale, sendEffectToPassengers, serverAiStep, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setItemSlot, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSpeed, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, skipDropExperience, spawnItemParticles, startUsingItem, stopFallFlying, stopRiding, stopUsingItem, swing, tickDeath, tickEffects, tickHeadTurn, tickRidden, travelFlying, travelFlying, triggerOnDeathMobEffects, tryAddFrost, updateEffectVisibility, updateFallFlying, updateSwingTime, updateWalkAnimation, wasExperienceConsumed, waypointIcon, wouldNotSuffocateAtTargetPose
从类继承的方法 net.minecraft.world.entity.Entity
absSnapRotationTo, absSnapTo, absSnapTo, addDeltaMovement, addPassenger, addTag, applyComponentsFromItemStack, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, applyImplicitComponent, applyImplicitComponentIfPresent, applyImplicitComponents, blockPosition, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canCollideWith, canControlVehicle, canRide, canSpawnSprintParticle, canTeleport, canTrample, captureDrops, captureDrops, castComponentValue, checkBelowWorld, checkDespawn, checkFallDistanceAccumulation, checkSupportingBlock, chunkPosition, clearFire, clearFreeze, clearMovementThisTick, closerThan, closerThan, collideBoundingBox, collidedWithFluid, collidedWithShapeMovingFrom, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, dropAllLeashConnections, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, fudgePositionAfterSizeChange, gameEvent, gameEvent, get, getAddEntityPacket, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCapability, getCapability, getCollisionHorizontalEscapeVector, getControlledVehicle, getControllingPassenger, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDirection, getDismountLocationForPassenger, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getLootTable, getMaxAirSupply, getMaxHeightFluidType, getMotionDirection, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPickResult, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getQuadLeashHolderOffsets, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRequiresPrecisePosition, getRootVehicle, getRotationVector, getSelfAndPassengers, getSharedFlag, getStringUUID, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getXRot, getY, getY, getYRot, getYRot, getZ, getZ, handleOnAboveBubbleColumn, handleOnInsideBubbleColumn, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, igniteForSeconds, ignoreExplosion, interact, interactAt, is, isAddedToLevel, isAffectedByBlocks, isAlliedTo, isAlliedTo, isAttackable, isColliding, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlapping, isFlyingVehicle, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInClouds, isInFluidType, isInFluidType, isInLava, isInLiquid, isInterpolating, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWater, isInWaterOrRain, isLocalInstanceAuthoritative, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isRemoved, isShiftKeyDown, isSilent, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isUnderWater, isVehicle, isVisuallyCrawling, lavaHurt, lavaIgnite, lerpMotion, lerpPositionAndRotationStep, limitPistonMovement, load, makeBoundingBox, makeBoundingBox, markHurt, mirror, move, moveOrInterpolateTo, moveRelative, moveTowardsClosestSpace, nextStep, notifyLeasheeRemoved, notifyLeashHolder, oldPosition, onAddedToLevel, onClientRemoval, onFlap, onGround, onPassengerTurned, onRemovedFromLevel, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSwimSound, position, positionRider, positionRider, problemPath, processFlappingMovement, propagateFallToPassengers, push, push, reapplyPosition, refreshDimensions, registryAccess, removeAfterChangingDimensions, removeLatestMovementRecording, removePassenger, removeTag, repositionEntityAfterLoad, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendBubbleColumnParticles, setAirSupply, setAsInsidePortal, setBoundingBox, setComponent, setCustomName, setCustomNameVisible, setData, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemoved, setRequiresPrecisePosition, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shearOffAllLeashConnections, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, snapTo, snapTo, snapTo, snapTo, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, supportQuadLeashAsHolder, syncPacketPositionCodec, teleportSetPosition, teleportSpectators, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, waterSwimSound
从类继承的方法 net.neoforged.neoforge.attachment.AttachmentHolder
deserializeAttachments, getData, getExistingDataOrNull, hasAttachments, hasData, removeData, serializeAttachments
从接口继承的方法 net.minecraft.core.component.DataComponentGetter
get, getOrDefault, getOrDefault, getTyped, has, has
从接口继承的方法 net.neoforged.neoforge.attachment.IAttachmentHolder
getData, getExistingData, getExistingData, getExistingDataOrNull, hasData, removeData, setData
从接口继承的方法 net.neoforged.neoforge.common.extensions.IEntityExtension
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, captureDrops, captureDrops, copyAttachmentsFrom, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getSoundFromFluidType, hasCustomOutlineRendering, isAddedToLevel, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToLevel, onRemovedFromLevel, revive, sendPairingData, shouldRiderSit
从接口继承的方法 net.neoforged.neoforge.common.extensions.ILivingEntityExtension
canDrownInFluidType, canSwimInFluidType, jumpInFluid, moveInFluid, onDamageTaken, self, sinkInFluid
从接口继承的方法 net.neoforged.neoforge.common.extensions.IPlayerExtension
isCloseEnough, mayFly, openMenu
从接口继承的方法 net.minecraft.world.scores.ScoreHolder
getFeedbackDisplayName
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构造器详细资料
-
FakePlayer
-
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方法详细资料
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displayClientMessage
- 覆盖:
displayClientMessage
在类中ServerPlayer
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awardStat
- 覆盖:
awardStat
在类中ServerPlayer
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canHarmPlayer
- 覆盖:
canHarmPlayer
在类中ServerPlayer
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die
- 覆盖:
die
在类中ServerPlayer
-
tick
public void tick()- 覆盖:
tick
在类中ServerPlayer
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updateOptions
- 覆盖:
updateOptions
在类中ServerPlayer
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openMenu
public OptionalInt openMenu(@Nullable @Nullable MenuProvider menuProvider, @Nullable @Nullable Consumer<RegistryFriendlyByteBuf> extraDataWriter) 从接口复制的说明:IPlayerExtension
Request to open a GUI on the client, from the serverRefer to
IMenuTypeExtension.create(IContainerFactory)
for creating aMenuType
that can consume the extra data sent to the client by this method.The maximum size for #extraDataWriter is 32600 bytes.
- 指定者:
openMenu
在接口中IPlayerExtension
- 覆盖:
openMenu
在类中ServerPlayer
- 参数:
menuProvider
- A supplier of container properties including the registry name of the containerextraDataWriter
- Consumer to write any additional data the GUI needs. This data is written afterIMenuProviderExtension.writeClientSideData(AbstractContainerMenu, RegistryFriendlyByteBuf)
.- 返回:
- The window ID of the opened GUI, or empty if the GUI could not be opened
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openHorseInventory
- 覆盖:
openHorseInventory
在类中ServerPlayer
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startRiding
- 覆盖:
startRiding
在类中ServerPlayer
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getServer
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isFakePlayer
public boolean isFakePlayer()从接口复制的说明:IPlayerExtension
返回 whether this player is a fake player, such asFakePlayer
。- 返回:
- whether this player is a fake player, such as
FakePlayer
-