类 ArrowLooseEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.entity.living.LivingEvent
net.neoforged.neoforge.event.entity.player.PlayerEvent
net.neoforged.neoforge.event.entity.player.ArrowLooseEvent
- 所有已实现的接口:
net.neoforged.bus.api.ICancellableEvent
ArrowLooseEvent is fired when a player stops using a bow.
This event is fired whenever a player stops using a bow in
This event is
If this event is canceled, the player does not stop using the bow.
For crossbows, the charge will always be 1; Set it to -1 in order to prevent firing the arrow.
This event does not have a result.
This event is fired on the
This event is fired whenever a player stops using a bow in
BowItem.releaseUsing(ItemStack, Level, LivingEntity, int)
.bow
contains the ItemBow ItemStack that was used in this event.charge
contains the value for how much the player had charged before stopping the shot.This event is
ICancellableEvent
.If this event is canceled, the player does not stop using the bow.
For crossbows, the charge will always be 1; Set it to -1 in order to prevent firing the arrow.
This event does not have a result.
引用无效
Event.HasResult
This event is fired on the
NeoForge.EVENT_BUS
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嵌套类概要
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.player.PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerChangeGameModeEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.TabListNameFormat
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingVisibilityEvent
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing, EntityEvent.Size
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字段概要
字段 -
构造器概要
构造器 -
方法概要
从类继承的方法 net.neoforged.neoforge.event.entity.player.PlayerEvent
getEntity
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.neoforged.bus.api.ICancellableEvent
isCanceled, setCanceled
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字段详细资料
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bow
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level
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hasAmmo
private final boolean hasAmmo -
charge
private int charge
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构造器详细资料
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ArrowLooseEvent
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方法详细资料
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getBow
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getLevel
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hasAmmo
public boolean hasAmmo() -
getCharge
public int getCharge() -
setCharge
public void setCharge(int charge)
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