类 PlayerEvent

java.lang.Object
net.neoforged.bus.api.Event
直接已知子类:
AdvancementEvent, AnvilCraftEvent, ArrowLooseEvent, ArrowNockEvent, AttackEntityEvent, CanPlayerSleepEvent, ClientInformationUpdatedEvent, CriticalHitEvent, ItemFishedEvent, ItemTooltipEvent, PermissionsChangedEvent, PlayerBrewedPotionEvent, PlayerContainerEvent, PlayerDestroyItemEvent, PlayerEnchantItemEvent, PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerChangeGameModeEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.TabListNameFormat, PlayerFlyableFallEvent, PlayerInteractEvent, PlayerRespawnPositionEvent, PlayerSetSpawnEvent, PlayerSpawnPhantomsEvent, PlayerTickEvent, PlayerWakeUpEvent, PlayerXpEvent, StatAwardEvent, SweepAttackEvent, TradeWithVillagerEvent

public abstract class PlayerEvent extends LivingEvent
PlayerEvent is fired whenever an event involving a Player occurs.
If a method utilizes this Event as its parameter, the method will receive every child event of this class.

All children of this event are fired on the NeoForge.EVENT_BUS.
  • 字段详细资料

    • player

      private final Player player
  • 构造器详细资料

    • PlayerEvent

      public PlayerEvent(Player player)
  • 方法详细资料