类 PlayerDestroyItemEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.entity.living.LivingEvent
net.neoforged.neoforge.event.entity.player.PlayerEvent
net.neoforged.neoforge.event.entity.player.PlayerDestroyItemEvent
PlayerDestroyItemEvent is fired when a player destroys an item.
This event is fired whenever a player destroys an item in
,
,
,
(@link #hand) contains the hand that the current item was held in.
This event is not
.
This event does not have a result.
This event is fired from
This event is fired on the
This event is fired whenever a player destroys an item in
引用无效
MultiPlayerGameMode#destroyBlock(BlockPos)
引用无效
MultiPlayerGameMode#useItem(Player, InteractionHand)
引用无效
MultiPlayerGameMode#useItemOn(LocalPlayer, InteractionHand, BlockHitResult)
Player.attack(Entity)
,
Player#hurtCurrentlyUsedShield(float)
,
Player.interactOn(Entity, InteractionHand)
,
CommonHooks.getCraftingRemainder(ItemStack)
,
ServerPlayerGameMode.useItem(ServerPlayer, Level, ItemStack, InteractionHand)
,
ServerPlayerGameMode.useItemOn(ServerPlayer, Level, ItemStack, InteractionHand, BlockHitResult)
and ServerPlayerGameMode.destroyBlock(BlockPos)
.original
contains the original ItemStack before the item was destroyed. (@link #hand) contains the hand that the current item was held in.
This event is not
引用无效
ICancellableEvent
This event does not have a result.
引用无效
HasResult
This event is fired from
EventHooks.onPlayerDestroyItem(Player, ItemStack, InteractionHand)
.This event is fired on the
NeoForge.EVENT_BUS
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嵌套类概要
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.player.PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerChangeGameModeEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.TabListNameFormat
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingVisibilityEvent
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing, EntityEvent.Size
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字段概要
字段 -
构造器概要
构造器 -
方法概要
从类继承的方法 net.neoforged.neoforge.event.entity.player.PlayerEvent
getEntity
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字段详细资料
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original
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hand
-
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构造器详细资料
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PlayerDestroyItemEvent
public PlayerDestroyItemEvent(Player player, ItemStack original, @Nullable @Nullable InteractionHand hand)
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方法详细资料
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getOriginal
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getHand
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