类 PlayerEvent.StartTracking

封闭类:
PlayerEvent

public static class PlayerEvent.StartTracking extends PlayerEvent
Fired when an Entity is started to be "tracked" by this player (the player receives updates about this entity, e.g. motion).
  • 字段详细资料

    • target

      private final Entity target
  • 构造器详细资料

    • StartTracking

      public StartTracking(Player player, Entity target)
  • 方法详细资料

    • getTarget

      public Entity getTarget()
      The Entity now being tracked.