类 PlayerEvent.PlayerChangeGameModeEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.entity.living.LivingEvent
net.neoforged.neoforge.event.entity.player.PlayerEvent
net.neoforged.neoforge.event.entity.player.PlayerEvent.PlayerChangeGameModeEvent
- 所有已实现的接口:
net.neoforged.bus.api.ICancellableEvent
- 封闭类:
PlayerEvent
public static class PlayerEvent.PlayerChangeGameModeEvent
extends PlayerEvent
implements net.neoforged.bus.api.ICancellableEvent
Fired when the game type of a server player is changed to a different value than what it was previously. Eg Creative to Survival, not Survival to Survival.
If the event is cancelled the game mode of the player is not changed and the value of
newGameMode
is ignored.-
嵌套类概要
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.player.PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerChangeGameModeEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.TabListNameFormat
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingVisibilityEvent
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing, EntityEvent.Size
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字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
setNewGameMode
(GameType newGameMode) Sets the game mode the player will be changed to if this event is not cancelled.从类继承的方法 net.neoforged.neoforge.event.entity.player.PlayerEvent
getEntity
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.neoforged.bus.api.ICancellableEvent
isCanceled, setCanceled
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字段详细资料
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currentGameMode
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newGameMode
-
-
构造器详细资料
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PlayerChangeGameModeEvent
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方法详细资料
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getCurrentGameMode
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getNewGameMode
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setNewGameMode
Sets the game mode the player will be changed to if this event is not cancelled.
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