类 PlayerEvent.BreakSpeed
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.entity.living.LivingEvent
net.neoforged.neoforge.event.entity.player.PlayerEvent
net.neoforged.neoforge.event.entity.player.PlayerEvent.BreakSpeed
- 所有已实现的接口:
net.neoforged.bus.api.ICancellableEvent
- 封闭类:
PlayerEvent
public static class PlayerEvent.BreakSpeed
extends PlayerEvent
implements net.neoforged.bus.api.ICancellableEvent
BreakSpeed is fired when a player attempts to harvest a block.
This event is fired whenever a player attempts to harvest a block in
.
This event is fired via the
This event is
If it is canceled, the player is unable to break the block.
This event does not have a result.
This event is fired on the
This event is fired whenever a player attempts to harvest a block in
引用无效
Player#getDigSpeed(BlockState, BlockPos)
This event is fired via the
EventHooks.getBreakSpeed(Player, BlockState, float, BlockPos)
.state
contains the block being broken. originalSpeed
contains the original speed at which the player broke the block. newSpeed
contains the newSpeed at which the player will break the block. pos
contains the coordinates at which this event is occurring. Optional value.This event is
ICancellableEvent
.If it is canceled, the player is unable to break the block.
This event does not have a result.
引用无效
Event.HasResult
This event is fired on the
NeoForge.EVENT_BUS
.-
嵌套类概要
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.player.PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerChangeGameModeEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.TabListNameFormat
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingVisibilityEvent
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing, EntityEvent.Size
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字段概要
字段修饰符和类型字段说明private static final BlockPos
private float
private final float
private final BlockState
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构造器概要
构造器 -
方法概要
从类继承的方法 net.neoforged.neoforge.event.entity.player.PlayerEvent
getEntity
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.neoforged.bus.api.ICancellableEvent
isCanceled, setCanceled
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字段详细资料
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LEGACY_UNKNOWN
-
state
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originalSpeed
private final float originalSpeed -
newSpeed
private float newSpeed -
pos
-
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构造器详细资料
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BreakSpeed
public BreakSpeed(Player player, BlockState state, float original, @Nullable @Nullable BlockPos pos)
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方法详细资料
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getState
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getOriginalSpeed
public float getOriginalSpeed() -
getNewSpeed
public float getNewSpeed() -
setNewSpeed
public void setNewSpeed(float newSpeed) -
getPosition
-