类 PlayerEvent.PlayerRespawnEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.entity.living.LivingEvent
net.neoforged.neoforge.event.entity.player.PlayerEvent
net.neoforged.neoforge.event.entity.player.PlayerEvent.PlayerRespawnEvent
- 封闭类:
PlayerEvent
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嵌套类概要
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.player.PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerChangeGameModeEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.TabListNameFormat
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingVisibilityEvent
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing, EntityEvent.Size
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字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明boolean
Did this respawn event come from the player conquering the end?从类继承的方法 net.neoforged.neoforge.event.entity.player.PlayerEvent
getEntity
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字段详细资料
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endConquered
private final boolean endConquered
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构造器详细资料
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PlayerRespawnEvent
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方法详细资料
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isEndConquered
public boolean isEndConquered()Did this respawn event come from the player conquering the end?- 返回:
- if this respawn was because the player conquered the end
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