类 AdvancementEvent.AdvancementEarnEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.entity.living.LivingEvent
net.neoforged.neoforge.event.entity.player.PlayerEvent
net.neoforged.neoforge.event.entity.player.AdvancementEvent
net.neoforged.neoforge.event.entity.player.AdvancementEvent.AdvancementEarnEvent
- 封闭类:
AdvancementEvent
Fired when the player earns an advancement. An advancement is earned once its requirements are complete.
Note that advancements may be hidden from the player or used in background mechanics, such as recipe advancements for unlocking recipes in the recipe book.
This event is not cancellable, and does not
.引用无效
have a result
This event is fired on the main Forge event bus, only on the logical server.
- 另请参阅:
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嵌套类概要
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.player.AdvancementEvent
AdvancementEvent.AdvancementEarnEvent, AdvancementEvent.AdvancementProgressEvent
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.player.PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerChangeGameModeEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.TabListNameFormat
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingVisibilityEvent
从类继承的嵌套类/接口 net.neoforged.neoforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing, EntityEvent.Size
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构造器概要
构造器 -
方法概要
从类继承的方法 net.neoforged.neoforge.event.entity.player.AdvancementEvent
getAdvancement
从类继承的方法 net.neoforged.neoforge.event.entity.player.PlayerEvent
getEntity
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构造器详细资料
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AdvancementEarnEvent
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