类 PlayerTickEvent.Post

封闭类:
PlayerTickEvent

public static class PlayerTickEvent.Post extends PlayerTickEvent
PlayerTickEvent.Post is fired once per game tick, per player, after the player performs work for the current tick.

This event will fire on both the logical server and logical client, for subclasses of Player on their respective sides.

As such, be sure to check Level.isClientSide() before performing any operations.

  • 构造器详细资料

    • Post

      public Post(Player player)